Playing Rules
Playing Rules Advisory
OLA Affiliated Player Movement
MR4.02
The Corporation will permit the movement of box players from the next lower age category team in the same organization in the following sequence:
From an equal or lower division, up to 5 players may move up.
From the next higher division, up to 3 players may move down.
No movement is permitted downward from any higher than one division.
(ie) FROM:
C up to A (5 players)
C up to B (5 players)
C to C (5 players)
C down to D (3 players)
No movement permitted from C down to E (or lower division)
Note 1: Any player of a minor lacrosse team, whose name appeared on the game sheet for the winning team in a minor lacrosse provincial championship game, will not be eligible to participate in any other minor lacrosse provincial championship tournament in that sector in the current year.
Note 2: If the next lower age category shall cover an age difference of more than two years, prior approval of the OLA shall be required prior to participation.
Tie Breaker For Two Teams
The team that won the greater number of points in games played, during the competition, between the teams tied shall be declared the winner of the higher position. (HEAD TO HEAD)
If tie still exists, the Goal Average Formula will be used to break the tie. All goals scored in the games during the competition shall be used in the goal average computation.
If a tie still exists, the team with least penalties in minutes in all Round Robin games played shall be declared the winner. In the case where the teams have not played the same number of games, the lowest average of the penalties in minutes in all Round Robin games shall be used to declare the winner.
If a tie still exists, then a coin toss will decide the advancing team.
Tie Breaker For Three Or More Teams
The team(s) that won the greater number of points in games played, during the competition, between the team(s) tied shall be declared the winner of the higher position. (HEAD TO HEAD TO HEAD)
If tie still exists, the Goal Average Formula will be used to break the tie. Only goals scored in games between the tied teams during the competition shall be used in the goal average computation.
If tie still exists, the Goal Average Formula will be used to break the tie. All goals scored in all games during the competition shall be used in the goal average computation.
If a tie still exists, the team with the least penalties in minutes in all Round Robin games played shall be declared the winner. In the case where the teams have not played the same number of games, the lowest average of the penalties in minutes in all Round Robin games shall be used to declare the winner.
If a tie still exists, then a coin toss will decide the advancing team.
The Goal Average Formula
The Goal Average formula is calculated as “Goals For” divided by the sum of “Goals For” plus “Goals Against”.
The team with goal average closest to 1.0 shall be declared the winner.